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yuli0203
Jan 14, 20222 min read
MVVM In Unity
This article is about how to properly create a reusable, modular and decoupled game component, and organizing its code using the MVVM...
yuli0203
Dec 17, 20213 min read
Dependency Injection in Unity - How to
In my previous post, I have attempted to explain the benefits of using DI. In the previous examples we passed dependencies manually. That...
yuli0203
Dec 14, 20213 min read
Dependency Injection - Why
Dependency Injections (DI) means that a class is receiving its dependencies during runtime. Why is it useful? Because it gives us the...
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